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| Last Updated : Febuary 12, 2011 | Latest Release : Development Version 0.6.3-1 |
AzureGE is a multi-platform game engine. It is implemented mainly by using OpenGL and OpenAL. It has built-in support for I/O, threading, networking, particle system, material generator, texture generator, and mesh/terrain generator. It is intended mainly for creating Role Playing Game (RPG). However, it can also be adapted for other types of game.
Features :
Major future and near future plans :
NOTE:
Copyright (C) 2009-2011 Aloysius Indrayanto
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